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<title>RRRSRoguelike: C:/Users/Andrew Sadler/Desktop/Sync/RRRS Rogue/RootII/rrrsroguelike/RRRSRoguelike/Properties/AssemblyInfo.cs Source File</title>
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   <div id="projectname">RRRSRoguelike&#160;<span id="projectnumber">0.3.0.</span></div>
   <div id="projectbrief">This is a Roguelike C# game that has a really simple goal - pickup a sword and kill the monster(s). Of course if you don't pickup the sword you can guess what happens.</div>
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<h1>C:/Users/Andrew Sadler/Desktop/Sync/RRRS Rogue/RootII/rrrsroguelike/RRRSRoguelike/Properties/AssemblyInfo.cs</h1>  </div>
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<a href="_assembly_info_8cs.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 ﻿using System.Reflection;
<a name="l00002"></a>00002 <span class="keyword">using</span> System.Runtime.CompilerServices;
<a name="l00003"></a>00003 <span class="keyword">using</span> System.Runtime.InteropServices;
<a name="l00004"></a>00004 <span class="keyword">using</span> System.Resources;
<a name="l00005"></a>00005 
<a name="l00006"></a>00006 <span class="comment">// General Information about an assembly is controlled through the following </span>
<a name="l00007"></a>00007 <span class="comment">// set of attributes. Change these attribute values to modify the information</span>
<a name="l00008"></a>00008 <span class="comment">// associated with an assembly.</span>
<a name="l00009"></a>00009 [assembly: AssemblyTitle(<span class="stringliteral">&quot;RRRSRoguelike&quot;</span>)]
<a name="l00010"></a>00010 [assembly: AssemblyDescription(<span class="stringliteral">&quot;This is a Roguelike C# game that has a really simple goal - pickup a sword and kill the monster(s). Of course if you don&#39;t pickup the sword you can guess what happens.&quot;</span>)]
<a name="l00011"></a>00011 [assembly: AssemblyConfiguration(<span class="stringliteral">&quot;&quot;</span>)]
<a name="l00012"></a>00012 [assembly: AssemblyCompany(<span class="stringliteral">&quot;&quot;</span>)]
<a name="l00013"></a>00013 [assembly: AssemblyProduct(<span class="stringliteral">&quot;RRRSRoguelike&quot;</span>)]
<a name="l00014"></a>00014 [assembly: AssemblyCopyright(<span class="stringliteral">&quot;&quot;</span>)]
<a name="l00015"></a>00015 [assembly: AssemblyTrademark(<span class="stringliteral">&quot;&quot;</span>)]
<a name="l00016"></a>00016 [assembly: AssemblyCulture(<span class="stringliteral">&quot;&quot;</span>)]
<a name="l00017"></a>00017 
<a name="l00018"></a>00018 <span class="comment">// Setting ComVisible to false makes the types in this assembly not visible </span>
<a name="l00019"></a>00019 <span class="comment">// to COM components.  If you need to access a type in this assembly from </span>
<a name="l00020"></a>00020 <span class="comment">// COM, set the ComVisible attribute to true on that type.</span>
<a name="l00021"></a>00021 [assembly: ComVisible(<span class="keyword">false</span>)]
<a name="l00022"></a>00022 
<a name="l00023"></a>00023 <span class="comment">// The following GUID is for the ID of the typelib if this project is exposed to COM</span>
<a name="l00024"></a>00024 [assembly: Guid(<span class="stringliteral">&quot;d9a5415f-71f6-4081-ad0f-df41ca6a533e&quot;</span>)]
<a name="l00025"></a>00025 
<a name="l00026"></a>00026 <span class="comment">// Version information for an assembly consists of the following four values:</span>
<a name="l00027"></a>00027 <span class="comment">//</span>
<a name="l00028"></a>00028 <span class="comment">//      Major Version</span>
<a name="l00029"></a>00029 <span class="comment">//      Minor Version </span>
<a name="l00030"></a>00030 <span class="comment">//      Build Number</span>
<a name="l00031"></a>00031 <span class="comment">//      Revision</span>
<a name="l00032"></a>00032 <span class="comment">//</span>
<a name="l00033"></a>00033 <span class="comment">// You can specify all the values or you can default the Build and Revision Numbers </span>
<a name="l00034"></a>00034 <span class="comment">// by using the &#39;*&#39; as shown below:</span>
<a name="l00035"></a>00035 <span class="comment">// [assembly: AssemblyVersion(&quot;1.0.*&quot;)]</span>
<a name="l00036"></a>00036 [assembly: AssemblyVersion(<span class="stringliteral">&quot;0.3.0.0&quot;</span>)]
<a name="l00037"></a>00037 [assembly: AssemblyFileVersion(<span class="stringliteral">&quot;0.3.0.0&quot;</span>)]
<a name="l00038"></a>00038 [assembly: NeutralResourcesLanguageAttribute(<span class="stringliteral">&quot;en-US&quot;</span>)]
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